Memokid relicensed under GPLv3 !

Memokid is now free software. The game, which used to be marketed by the now defunct eveil-et-savoirs.com online store, has been re-licensed under GPLv3. The source code is available at this URL on gitlab: https://gitlab.com/vectomatic/memokid

The source base has been modernized. This was quite a challenge in itself since the code base was six […]

New Game Memokid

I am launching a new game today called Memokid. The purpose of the game is to train your memory, and it can appeal to anybody from 3 to 103 ! Here are some of the highlights of the game:

You can choose from eight decks of cards: food, animals, transportation. One of the decks even […]

update to lib-gwt-svg and lib-gwt-file for gwt-2.6.0

gwt-2.6.0 has finally been released, which is very good news. I am releasing new versions of all my GWT-based libraries and applications to provide compatibility with this new release. The whole software stack actually receives a big overhaul, and now uses JDK1.7u51 and the just released maven-gwt-plugin-2.6.0 for building.

new firefoxos app: dictaphone.js

I am launching today a new FirefoxOS app: dictaphone.js. This application implements a digital dictaphone and relies on the WebAudio and IndexedDB APIs. It fills a need of my own as I missed such an own on my own Geeksphone Peak phone and could not find something suitable on the Firefox Marketplace.

The app has […]

Firefox OS development and OpenWebApps

I am launching today two new sites dedicated to FirefoxOS applications and FirefoxOS games.

http://www.fos-apps.org is a web site dedicated to providing open-source FirefoxOS compatible applications. http://www.fos-games.org is a web site dedicated to providing open-source FirefoxOS compatible games.

Even though the main focus of these sites is FirefoxOS software, the apps I intend to publish […]

libsvg.js: porting lib-gwt-svg apps to native JS and Firefox OS

I recently purchased a FirefoxOS phone and wanted to create my first application for the device. I already had a large legacy of GWT code based on lib-gwt-svg and lib-gwt-file and wondered if I would be able to reuse some of that and in what form.

I quickly realized that I would not be able […]

New version of lib-gwt-file

Hello, I am releasing today a new version of lib-gwt-file, which fixes a few bugs on IE, Opera and Webkit. I have tested the sample application with FF17, IE10, Chromium 25, Opera 12.11 and it works fine on all these platforms. Long live HTML5 !

support for native svg drag-and-drop

Several developers have been asking whether SVG supports html5 drag-and-drop. Until now, I usually answered: “no way, the SVG specification predates the HTML5 specification and does not mention drag-and-drop, so there is no chance that will work”. The goods news is that things are starting to evolve in several major browsers.

What is supported exactly […]

New site organization

I am releasing a lot of new code and projects today, so I have decided to take advantage of this opportunity to restructure the vectomatic website.

There are now five main sections:

1. apps Contains online web apps, the most notable one being the new svgreal SVG editor. 2. libs Contains lib-gwt-svg and lib-gwt-file. 3. […]

the svgreal SVG editor

I am launching todayan online app to edit SVG resources.

The (long term !) purpose of project svgreal is to let anyone with a browser open and edit any SVG resource locally or on the Internet. Real svg resources, not just svg resources originally created by svgreal itself. Users should be able to open multiple […]