This website is about 2D graphics in web browsers. The goal is to experiment, provide libraries and tools, associate technologies in innovative ways, discuss about all of the above. The main audience is web developers, though casual web users may find some of the projects fun to use.
The site focuses on the following technologies:
|2D Graphics||HTML5 canvas and SVG|
|Mobile development||FirefoxOS and OpenWebApps|
The site hosts the following projects:
|lib-gwt-svg||a general purpose SVG library for GWT. The goal is to make it easy to do SVG graphics in a GWT application|
|lib-gwt-file||a library to add support for the W3C File API and the HTML5 file drag-and-drop API to GWT.|
|The (long term !) purpose of svgreal is to let anyone with a browser open and edit any SVG resource on the Internet. Real svg resources, not just svg resources originally created by svgreal itself.|
|A digital dictaphone web application.|
|lib-gwt-svg-chess||a demonstrator for lib-gwt-svg featuring a complete chess game based on the Carballo chess engine by Alberto Alonso Ruibal and lib-gwt-svg for rendering|
|lib-gwt-svg-edu||a set of educational games for kids of age 4 to 6 years old, based on lib-gwt-svg|
|Push Puzzle||a game puzzle application|
Free / Open-Source Software
All the code published on this site is released under GPLv3 (except gwt-incubator-slider which is licensed under the Apache v2.0 license and lib-gwt-svg, lib-gwt-file and libsvg.js which are licensed under ) and copyright is enforced by .
You can get all the details about required build tools, artefact and source repositories, issue trackers and development sites from the tools page.
You can contact me directly at firstname.lastname@example.org or through this blog.